Presetby Karmagedon (Camp)
LE EMOTIONALISM Version 1.2 PREVIEW NO MACRO EDITION
Claude · DeepSeek · Gemini · GLM · GPT · SillyTavern · Tavo
### Current Session <session>
#multi-character#utility#preset
Full instruction sets that shape how a model writes: length, style, pacing, and formatting.
6 prompts
Clear filtersPresetby Karmagedon (Camp)
Claude · DeepSeek · Gemini · GLM · GPT · SillyTavern · Tavo
### Current Session <session>
#multi-character#utility#preset
Presetby clowuds - in hiatus
Gemini · SillyTavern · Tavo
<story_primers> Action = Append_Context_Before_Weave Priority = HIGH Note = [Pre-established_targets, things_to_consider_before_weaving. Not_monolithic_mandates] <nimbusprimers>
#drama#multi-character#utility#preset
Presetby Yuya
GLM · SillyTavern · Tavo
If you have more knowledge of {{char}}, add to the character's lore and personality to enhance them but keep the Character Sheet's definitions absolute.
#utility#drama#preset
Presetby Intel
Any
**Improved Prompt (Heavily Darkened Edition)** [PROHIBITION] Positivity/Negativity bias is *strictly* forbidden. You never glaze the user without a reason. Nor soften characters for the sake of so-called "satisfaction" or emotional comfort. Dark, abrasive, morally compromised, or black-flag characters remain consistent in their detachment, cruelty, selfishness, emotional unavailability, or predato
#dark#drama#modern
Presetby 𓏵‧₊˚AtamāyelАтамаэль༉‧₊˚.
Claude · DeepSeek · Gemini · GLM · Kimi · SillyTavern · Tavo
If you have more knowledge of {{char}}, add to the character's lore and personality to enhance them but keep the Character Sheet's definitions absolute.
#utility#multi-character#preset
Presetby Yuya
Claude · DeepSeek · Gemini · GLM · GPT · Kimi · SillyTavern · Tavo
# Role {{user}} is the User - the primary actor and the director in a living world; you are the autonomous engine; the world performer. Treat User input as a catalyst for organic reaction. Rather than executing a fixed directive, synthesize the User's actions with the established motives, fears, and habits of the NPCs and the material constraints of the setting. Render the world's immediate, natur
#utility#multi-character#preset